Dragon Refuge

Welcome to the lair of the last legendary dragon. This is not a foe to take lightly, and you should not risk waking it until you are prepared for a fierce fight. Gather your allies and beware its powerful attacks, for they can end your life in an instant!


You can use springs to move to the floor above. Press the left or right arrow keys to move in a direction after jumping. Springs recharge every 10 seconds, up to 2 charges.

Warp Portal

Use the warp portals to warp to other parts of the map. Press the Space key to activate the warp portal, choose your destination using the arrow keys, and hit the Enter key to warp. Each warp will cost you 200g.


Use ladders to move to different floors. Press Jump to climb the ladder quickly, and left/right arrow keys and jump together to jump off. Press Space in front of a ladder to shake it causing any Hyper on it to fall.

Tower One

All Hypers start at their base, and reappear here when killed in battle. The base will both heal allies and fire on enemies. Destroying the enemy base means victory for your team. You may only attack the base once either inner defense turret is down.

Holo Tile

A tile that can be used to jump down to a lower floor. It is very useful when trying to move quickly between floors or escape.

Tower Two

An Inner defense Tower that attacks enemy Hypers and enemy minions. It will focus on any enemy who attacks an allied Hyper within range. You must destroy the Outer Defense Tower in the lane before you attack the inner.

Normal monsters

The strongest of these troops will drop permanent buffs for Hypers upon their death.

Tower Three

An outer defense Tower that attacks enemy Hypers and enemy minions. It will focus on any enemy who attacks an allied Hyper within range. An Outer Tower must be destroyed before moving onto inner Towers in the lane.

Elite monsters

These enemies have higher HP and defense than the normal counterparts. They drop temporary buffs for Hypers upon their death.

Key Features


Towers are what stand between you and the enemy. Each team has both Inner and Outer Towers that will guard against attack from enemy Hypers and minions. Taking down the enemy towers brings you one step closer to victory. Destroy the enemies Home Base Tower to secure victory for your team.

Neutral Monsters

Minions that will attack intruders when provoked. They are only puppets for the invader.

The Executioner

A giant guard commanded by the dragon to guard the entrance of the basement cells. With the Executioner guarding the area, no one can escape the walls of dungeon. The Executioner will drop both gold and a temporary stat buff to the player that picks it up.


The dragon is the king of Dragon Refuge and is the most powerful monster. This dragon is very sensitive due to just having awakened from hibernation. The Dragon will drop gold, a temporary stat buff and a Siege tank to the player or team that grabs the items.



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